#ifndef _CSETANIMATIONFILECOMMAND_H_
#define _CSETANIMATIONFILECOMMAND_H_

#include "IDoUndoCommand.h"

class CSetAnimationFileCommand : public IDoUndoCommand
{
public:
	CSetAnimationFileCommand(int id, stringc newAnimationFile , bool create = true );

	void redo ();
	void undo ();
	void doSet(stringc animFile);

	bool bCreateProps;
private:
	int m_id;	
	stringc m_oldAnimationFile;
	stringc m_newAnimationFile;

};

#endif
